Further information can be found on our Elements page. Airtime Hill A hill that provides riders with a coming-out-of-your-seat sensation caused by a change in G-force as the train travels over the crest or down the drop. Airtime The coming-out-of-your-seat sensation caused by a change in G-force, usually experienced when the train travels over hills or down drops. Further information can be found on our Coaster Types page. Air Powered Launch Often referred to as Thrust Air Launch, it’s when the train is launched using compressed air. Air Gate A controlled gate on the loading platform that prevents riders from walking onto the train or car. Further information can be found on our Manufaturer page.
Air Force Zamperla‘s suspended kiddie coaster. A Accelerator Coaster Intamin‘s term for a hydraulic launch coaster. Further information can be found on our Inversions page. 180° Roll An element on flying coasters where the riders are turned from being in a face-up position to one which faces downward, or vice-versa. 180° Inversion Also known as an Inverted Top Hat, this element is entered vertically before twisting under at the top and exiting vertically while twisting out again. After a U-turn, the train returns to the station.# 4th Dimension As referred to as a 4D Coaster, it’s a type of roller coaster where the seats are capable of forward and backward twists via an additional two rails attached to a ratchet gear on the train and is capable of flipping its seats during any element. Immediately following is a small bunny hill with a short dive under the lift hill that turns to the left into the final brake run. The last turn to the right transitions the train into a 25-foot (7.6 m) double corkscrew above the water. The second part of the ride begins with a butterfly figure-eight element consisting of sharp twists and turns.
After a small hill, the train enters the first brake run nearly slowing to a complete stop. The train exits the tunnel, entering a 100-foot (30 m) vertical loop followed by a 90-foot (27 m) sidewinder inversion (a half loop that uses a corkscrew at the top to change direction). From there riders plunge 144 feet (44 m) twisting to the right passing an on-ride camera, which has been removed, and entering a 126-foot (38 m) underwater tunnel. The train leaves the station climbing the 128-foot (39 m) lift hill. Anaconda opened to the public on March 23, 1991. Construction began towards the end of the 1990 park season with elements of the lift hill constructed over the former site of King Kobra, a weight drop Anton Schwarzkopf Shuttle Loop removed in 1987. Arrow Dynamics would design the coaster to incorporate an underwater tunnel as well as keeping the majority of the ride over water.
The park's Lake Charles was chosen as the site for Anaconda. ĭetails about a new roller coaster called Anaconda, set to debut in 1991, were reported in September 1990.
Built by Arrow Dynamics and designed by Ron Toomer, Anaconda opened in 1991 as the first looping roller coaster to feature an underwater tunnel and the first at Kings Dominion with more than one inversion. Riders are arranged 2 across in 2 rows for a total of 28 riders per train.Īnaconda is a steel roller coaster located at Kings Dominion.